As seen here:
For animation I'm trying to make them look like a bit more flowing wings:
Like Boris here
The problem is that I thought I could solve this with something like DODOmaster which is a feather script posted from creative crash. it has decent results but it requires me to make N.U.R.Bs patches underneath and attach the feathers to that, and groom them. I would be gun hoe to use DoDoMaster but when he bends his arms the feathers tend to cluster up around the elbows which doesn't look to nice. Would there be a better way to make these arms flow like this so they work for 3D? Is there a possible way to just model these to look those those arms from the 2D animation stills?
If anyone has any particular idea please let me know. I would greatly appreciate any thoughts or feedback what so ever