I am creating a 3DS Max model of the University of South Florida Tampa campus for VR display in VR4MAX.
One request for using this model is the possibility of doing Heat Island Effect analysis with it and analyzing the total shaded area of the campus for different future Master Planning scenarios.
Is there any way to get Max to render shadows as a hatched area or create a boundary around the shaded area with a closed PLine ? This would be used when rendering the site plan from an orthogonal top view.
Thank you for any help with this request.