View Full Version : mib_cie_d and shadows?

10 October 2010, 06:30 PM
Not very good at lighting, stumbled across a pretty cool tutorial on how to light a scene using FG and mib_cie_d connected to a surface shader which is applied to an object to make a studio lighting look. My scene looks awesome but I want to darken the shadows. How can I go about doing this? The only parameters or options for changing are Temp and Intensity.

Thanks in advance!

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10 October 2010, 06:30 PM
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