the circles are moving and the camera is moving too.
I want to connect the radius of the 2 circles with a "beam",
To place the start of the beam on circle A I use;
delta = sub(p1, p2);
If i use this data on a 3D-layer it follows the radius correctly but,
problem is that i can't seem to project the coordinate to the screen
to get the beam's 2D coordinate.
somebody has a clue ?