LC #42 Pipers Alley

View Full Version : New HLSL shader development tool

10-03-2003, 03:03 AM
I've been developing a new (graph-based) visual HLSL shader development tool named ShaderWorks which will be released in beta within 2 months.

Check it out here:

I'm posting here to ask you the game/software developers, what special features or functionality you would like to see in the final product.

You can also post directly to our forums on without having to register.


10-09-2003, 06:22 PM
I would suggest putting this in one of the artist threads. Since they are going to be the ones to use the final product, they'll have a clearer idea of what you need to include, what they would like you to include, and what would be great if it was possible (the really "out there" features ^_^).

CGTalk Moderation
01-16-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.