View Full Version : Issues with MViewportRenderer and Maya 2011

09 September 2010, 09:42 AM
Follow up to this thread:

Anybody else noticed issues with the DevKit example of OpenGLViewportRenderer with Maya 2011 ( x86 and x64 ) ? The example Plugin seems to render properly, you can step through the render loop, but the panel does not refresh. The Plugin works fine with Maya 2009.
Any Idea what might be the problem, and how to fix it ?

Cheers, searching for the Pivot of my Soul, PP !!!

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09 September 2010, 09:42 AM
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