Darter
09 September 2010, 08:18 AM
Here's an expression for generating clones in an area defined by a bitmap. In the example scene, clones are created only on the part of a plane revealed by an alpha.
There's no need to generate and hide extra clones. The clones can be moved to a spline using a Spline Effector without hidden clones causing clumping.
There's no need to generate and hide extra clones. The clones can be moved to a spline using a Spline Effector without hidden clones causing clumping.