View Full Version : Low Poly 3D Character Game Modeling

09 September 2010, 05:56 PM

Fattail Games is currently working on our first 3D release. Details will be provided during the hiring process. This position will start with the model development of 5 characters.

We are looking for someone (contract/freelance basis for now) with experience creating Character OR Environment models for games. 3DS max experience is a must. We are looking for Multiple Candidates who specialize in all or any of the pipeline (i.e. textures, rigging and animation). OpenGL, .FBX and .X experience is a plus.

******When applying, please note your skill level in each area and a reference project with the amount of time it took to produce
******And your expected pay Rate

For some reason, the CG Society forum is throwing an error when I link the address where you can apply.

****For now, please email your portfolio to the following address with subject line
SUBJECT: CG Society - 3D (CHARACTER OR ENV) - Model Development (YOUR SPECIALTY)

All the best,
Team Fattail

UPDATE 8/18/2010
We've pushed this project's start date back a bit and will be providing updates when the project outline is finished. Thank you for your patience.

UPDATE 9/2/2010
Updated Description. Also, please note we will hopefully have a full library of concept art for you when you begin this project.

UDATE 9/20/2010
We've opened this up to environment OR character modelers.

CGTalk Moderation
09 September 2010, 05:56 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.