View Full Version : Bounced Lighting Render to Texture?


RRMessiah
09 September 2010, 03:05 PM
Hi Guys,

I'd like to render to texture only the bounced lighting in Mental Ray, not the direct pass, shadow pass, or sky illumination pass. Is this possible somehow?

Thanks!

kanooshka
09 September 2010, 06:12 PM
How are you calculating bounce light? If you're using FG and/or GI you could save the FG or GI to a map with your lights on, and then reuse the map while all your lights are hidden when you render.

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09 September 2010, 06:12 PM
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