View Full Version : Fog penetrating a surface causing rendering artifacts


JaredTaylor
09 September 2010, 10:15 AM
Hi,

When a light ray with fog penetrates a surface in maya 2011, the wall on the opposite side of the one it's hitting gets weird artifacts on it.

How do you fix this?

CGTalk Moderation
09 September 2010, 10:15 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.


1