View Full Version : Newbie question about SubD's
09 September 2003, 10:02 PM
i'm using cinema 4d,
but have decided to try xsi,
and my question now :
is there a way to edit lowcount poly-mesh but to see object sub-patched.
i think is the best way to modeling, thus you can view interactive changes when extruding, beveling etc.
also sorry for my bad english :shrug:
09 September 2003, 10:25 PM
You can use the + and - keys to increase and decrease the amount of subdivisions in your polygon objects. Or you can go to your 'geometry approximation' properties and do the same.
To view both low res & hig res:
Simply go to the create/poly. mesh/subdivision option. You can put your subdivided object onto a separate layer so that it can't be selected, giving you more freedom to interact with the low poly. mesh. Also, you may want to go to the display options [I think] and make your low poly. mesh visible as a wire frame only. If you do this, you will have to unclick an override button in a viewpanel option.
09 September 2003, 10:35 PM
Use +/- to increase & decrease subd level and turn on 'Polymesh Hull' in the View menu.
10 October 2003, 10:30 PM
i've managed, but this tutorials shows things nice.
10 October 2003, 07:14 AM
you can test the combinations of "ctrl" + "+" and "alt" + "+" for a quick access to this functions.
10 October 2003, 06:16 PM
thanks for replies.
now i was wondering another thing.
is there a way to interactive(with mouse) extrude\bevel polygons (like you now c4d or lw).
01 January 2006, 06:00 AM
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