This is my first serious attempt at making a full character:
What I want to know is:
- What am I doing right?
- What am I doing wrong?
I started with a cylinder with 8 sides and extruded the planes following my reference image. I did the head seperately and started with a single plane at the bridge of the nose, then worked my way around the eyes and the mouth and created the face before working on the rest of the head.
Some other questions:
- How acceptable are triangles in game models?
- Where do I have to avoid triangles?
- Where, if any, should I make sure there are triangles?
Hope to get some answers and critique