I remember seen this long time ago, but can't find it any more...
I have a bunch of animated fishes that are swimming. it's a particles system with instanced shapes.
I would like to find a way that the animation changes speed as the particles accelerate or decelerate.
in two words I'ld like to swim faster when the particles goes faster and vice versa....
if you know how or can point me to a way of doing it, it would be great.
PS: I remember a scene with crabs...they changed speed/animation speed with a script.