While I was working to the final concept and modeling the first architectural bits I was still thinking to an old project I`ve done a few years ago. So, after a while I switched and I continued to work to "The Nest", the name of my new project.
As a real time render engine I`m using Quest 3D, which I already know it at a decent level, it`s pretty fast for prototyping and it can handle heavy content.
Because at this prototyping stage I`m not using real time lighting, all the textures are baked, including lighting.
A few quick offline renders.
And few real time render screenshots.These are not final, but a good first step in the right direction.
It took me quite a while to get here. A lot more time than I initially expected.
C&C are welcome.
Thanks for watching.