View Full Version : vehicle: M2 Bradley US Army

09-29-2003, 08:19 PM
Finished my tank for my demo reel today. I purchased a plastic scale model and scaned in the plans to use as image planes. I modeled the entire inside, down to every bolt and washer. Crits appreciated.

thanks for your time,

09-29-2003, 08:49 PM
Dang...yes that is really detailed.
Are you going to drop in a real enviro?

09-30-2003, 01:50 AM
Would love to see a bigger shot of it.

09-30-2003, 07:59 PM for more renders.]

09-30-2003, 08:00 PM
I have no plans in the near future to texture it. But plan on to some day. A few more renders to come tomorrow.

crits appreciated.


10-01-2003, 01:50 AM
some interior shots. There a bit dark but will post some brighter pics tomorrow.


10-01-2003, 05:06 AM
Hey there your model is really impressive, however I have noticed a few things that bother me about it. I built this same model kit a while back (Academy) and can see areas that arent quite right. I'm asuming you wanted it to be as accurate as possible.

The track links are out of proportion and I think you could increase believability by chamfering some of the really hard edges here and there.

If you are using 3dsMax which I think you are then maybe try using a path deform modifier to fit the tracks around the wheels in a more organic way e.g. not just separate sections stuck together

I hope that helps and good luck to you, I am thinking of a similar undertaking for my demo reel. :)

CGTalk Moderation
01-16-2006, 06:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.