If not ... well sorry.
Anyway, I got a small question, I recently ran into some unwanted mirroring
When I select a vertex on one side of the model, the opposite vertex moves along in the opposite direction.
This only happens with Basic meshes like the poly cube or cone, old meshes that i made before the problem do not act this way.
It only happens with dragging vertices around, not with extruding or other ways of manipulating.
I probarly unknowingly marked some checkerbox somewhere, but I really can't seem to find how to fix this.