View Full Version : nParticle Animation

08 August 2010, 02:30 AM
I have a question that hopefully someone here could help with, I'm trying to workout a way to 'draw on' a mesh so to speak using nParticles, I basically need the mesh of a house to draw on from left to right basically following the edges randomly. So imagine the emitter flies in and then starts flowing along an edge but then may turn at an intersection, kind of like the tron bikes.
I imagine I need to use quite a few different emitters and it doesn't matter if they cross paths, I've been playing goal expressions and Nconstraints, just can't get what i'm after

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08 August 2010, 02:30 AM
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