View Full Version : MR 32bit texture baking clamped?

08 August 2010, 06:20 PM
when I try baking the light information into a texture in 32bit HDR with mental ray baking, it somehow saves an *.hdr with 32bit (photoshop says so) but it seams, that all information above 1.0 is clamped..
what am I doing wrong?


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08 August 2010, 06:20 PM
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