View Full Version : Mental ray not rendering alphas correctly,, transparency issues.

07 July 2010, 08:56 PM
Im using maya 2011, I have apha set to luminance, but mental ray is not rendering it correctly.

Here it is rendered with mr:
With maya software:
And here is the material graph:

07 July 2010, 11:29 PM
In your lambert, inside the raytrace option, check to have the shadow attenuation set to 0


CGTalk Moderation
07 July 2010, 11:29 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.