View Full Version : Games Industry Environment Poly Counts

07 July 2010, 03:00 PM
Hi, I have been scanning the net recently for information regarding polygon limitations within the Games industry present; so far I have not had much luck. I was wondering if anyone could help tell me or give me a rough guide to aim for when it comes to creating the following assets.


I am asking as there is tons of info on the net about creating characters but I canít find any rough guidelines for Environmental assets.

Cheers Glynn

07 July 2010, 03:47 PM
There's a good article on this here, it's a few years old though:

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07 July 2010, 03:47 PM
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