I wasn't here long time ago. Hope This is the forum place for my work. I mean, the "Game Art Design".
About two weeks ago i saw the iron man 2 film, and i really like Mickey Rourke in this armor, or something. So i began to model him, for a low poly game character, with 2k normal, diffuse and specular texture. I don't really care about the poly count. I don't think it will be in a game ever. I making it just for portfolio.
I using Zbursh, 3ds max, BodyPaint and Photoshop.
Hope you like it in this stage, and could give me some good critics and comments:)