View Full Version : looking for renderpass setting

07 July 2010, 08:12 AM
is there other way beside unchecking primary visibility for compositing? i need the reflection of an object but i wish to have a black hole (like lambert) but will still give reflection, i can render mask but maybe i miss some setting in the attribute editor?

07 July 2010, 08:32 AM
Use mip_rayswitch.

07 July 2010, 09:06 AM
ive use mip rayswith got achieving control on reflection but dont know how im going to use that as a mask yet :shrug:

(im not really into rendering)

07 July 2010, 10:00 AM,topicNumber=d0e587132,topicNumber=d0e587132

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07 July 2010, 10:00 AM
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