I'm attempting to create a low poly mesh (game asset) of a track pants shown here, (http://www.uncrate.com/men/style/pants/abercrombie-middle-pond-track-pants/). My limit is 5000 polys.
I'm having difficulties with visualizing on how to go about modelling the top area where the elastic band is. I'm using Maya 2011 and Mudbox 2011. This is my first cloth piece so any advice would be appreciated.