I have a simple PFlow shifting a set number of particles to various positions after various age tests. All very simple, until I have a total of 10 events - at that point the system appears to kill my particles whenever I try to send them into another event.
Does anyone have any clues as to why? I've attached a Max 2010 version of the file (the same happens in 2011). It could very well be an issue with my butchered scripting, but I can't see any issues (yet)...
Any help would be stunning,