View Full Version : 3dsMax mental ray sub-surface scattering guide part 1

07 July 2010, 05:10 PM
Hey all!

I'm spending most of the holiday weekend wrapping up a tutorial I've been working on for a long time now. It's going to be the definitive guide to using mental ray sub-surface scattering in 3dsMax (

You can go straight to it by clicking on the image below.

So far I've finished up part 1 which covers:

What is Sub-Surface Scattering (,
The Fast SSS Material Type (, and
The Fast SSS Skin Material (

Then, in Part 2 of this tutorial (still pending) we’ll discuss

The SSS Physical Material,
The SSS Physical Shader, and
The Parti-Volume Shader. (


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07 July 2010, 05:10 PM
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