View Full Version : mib_lookup_spherical and Z-Up

Kel Solaar
07 July 2010, 09:22 AM

One guy was asking to me how hard it will be to implement Z-Up support for sIBL. I told him I don't really know how to orient the mib_lookup_spherical Maya shader. MayaToMr is not taking that in account at all :

Any MR guru know how to do that ?


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07 July 2010, 09:22 AM
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