View Full Version : mip_fgshooter

06 June 2010, 10:41 AM
how use this shader in maya ?
Documentation of production shaders describes how it works (mode etc etc ) but not how use this shader in maya
Please help

Best regards

06 June 2010, 12:25 PM
from what i know this shader is not very user friendly within maya nor is it designed to be.

It has been implemented within 3dmax as a new final gather feature but not in maya yet unfortuantely.


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06 June 2010, 12:25 PM
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