View Full Version : Bump channel

01 January 2002, 05:02 PM
I just got DeepPaint3D...before hand I d/l the DEMO and was able to use the wrinkle brush (with the bump channel having a dark grey color in it) to create wrinkles. Now unfortuniatly the wrinkle brush creates an upwelling bump where as before I had an inwelling scratch...

can someone please tell me if it's possible to do both indented and outdented bumps on the same figure and what I might be doing wrong.


'sTiLl tRyinG to pluMmet to ThE COre.'

02 February 2002, 04:17 PM
You can allways invert the bump amount from a positive number to a negative one.


02 February 2002, 11:36 PM
I think your (or I'm) missing something... if you put a solid grey map in the bump channel then anything black should be an indent. Anything lighter then the grey you put in should be a regular bump. AM I MISSING SOMETHING!

'sTiLl tRyinG to pluMmet to ThE COre.'


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