View Full Version : Softimage 2011 face robot to maya 2011
06 June 2010, 03:05 AM
So I am having a problem importing a solved head from soft image 2011 into Maya 2011. When the model is imported into Maya via the crosswalk .xsi importer, the camera, bone and skinning information seems to come through, but the mesh seems to have exploded every which way. Does anyone have a solution to this problem. I have a feeling it may have something to do with the normals, but I'm obviously not correct.