View Full Version : Multiple Maps

06 June 2010, 01:44 AM
Is there a setting in Zbrush to help detect Multiple UV shells?

I am using Zbrush 3.1 and Zbrush sees them as a single UV shell unlike Mudbox.

06 June 2010, 03:42 AM
It looks like UV was crashed... Check this out.
tool>textures map>new from UV check.

06 June 2010, 06:11 AM
This model was fresh unwrapped from Maya just to let you know.

06 June 2010, 09:22 AM
If you send me the model, I can look at this.

06 June 2010, 11:56 AM
Hmmm well sorry I can't do that..

But just note that this model has UV shells in the 0 to 4 space in the UV editor

06 June 2010, 09:28 AM
Update your zbrush to 3.5 for starters and see if that helps with your problems

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06 June 2010, 09:28 AM
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