XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Renderman for maya - material/object ID?

06-06-2010, 05:23 PM

is there an easy way to output these in rfm3?

I can get something like what I want just using coloured surface shaders but it's just a workaround, a proper output would be better.

Also - can a coverage and background be created too?



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06-06-2010, 05:23 PM
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