View Full Version : mip motionblur -should have motion steps, how can i blur spins?

06 June 2010, 08:08 AM
hi, im in a proyect about makin an helicopter and i have this, problem, i guess many of you have faced it...

i have to apply motion blur to a helix, but, the problem is that mip_motion_blur does not have motion steps, so i can not make a radial blur for the helix with it, and traditional motion blur system takes forever to render.... so the question is: how can i apply radial blur, but with mip motion blur? because motion steps of traditional motion blur system just doesnt work with this node

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06 June 2010, 08:08 AM
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