XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : my second low model

05-25-2002, 07:44 AM
(Im learning english plese by tolerator )
here is my second textured model I made
please say me yor opinions

the model is 880 polys and use one 256x256 texture
texture is very easy.

first image is just screenshot from modeler
next pic
http://wonderland.d2.cz/nanet copy.jpg

05-26-2002, 02:52 PM
Looks good to me. Nice design. I think the eyes could use a little work though. They look too dead. I think more texture variety would benefit the model as well.

05-26-2002, 07:20 PM
windarr: thank you for comment and please specify "model variety " what shell I do

yes I know the texture is not good.

05-27-2002, 08:16 AM
Well the texture is ok, but it needs more detail.

05-27-2002, 11:12 AM
I agree with windarr. Nice model. Now that you have the model skinned, just add details to your texture. Sharpen the eyes and add some lighting directly onto the texture to accentuate the muscles. Good work.Keep it up:thumbsup:

05-27-2002, 03:25 PM
I know, texturing make me problems:rolleyes:
have you any link, where a find tutorials about drawing textures (especaly muscles), thank.

05-28-2002, 09:02 AM
Hey Teddy, check out this site, has lots of reference for you.


05-28-2002, 07:47 PM
Not only detail but also more contrast to the different areas of the texture, the whole thing looks too soft. Great start though.
refine refine refine

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