View Full Version : using assets with character rig

06 June 2010, 05:36 PM
I'm trying to wrap my limited brain around assets. I think it's a good idea to use assets to organize a character rig but, I really need an example to look at. I read the maya help and did the tutorials but I'm not working with cars I'm working with a humanlike character.

How would we use assets manage a human like character rig?


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06 June 2010, 05:36 PM
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