XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : A small problem with a wire deformer

05-26-2010, 09:06 PM
I was wondering if any of you guys could give me a tip on what is wrong with my wire deformer. It has made me pull my hair out of my head.
I've got a vehicle driving around. The vehicle has a flag pole attached to it. You know, like some beach buggies do. I made a hair curve that drives the flagpole's deformations and attached a wire deformer to the flagpole shape. Now, when I play the simulation, everything is perfectly fine during the first frames. But soon enough, the flagpole's geometry begins to deform in a very odd manner. I've captured it on the image below. What could be the cause of this?

http://img63.imageshack.us/img63/9352/20100526223254.th.png (http://img63.imageshack.us/i/20100526223254.png/)

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05-26-2010, 09:06 PM
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