Iím learning how to make a realistic skin by mentalray passes rendering and composition .Iíve spent a lot of time to study some tutorials,but still have some problems.
First,I want the fast-skin-shader being rendered into four passes,epidermel,subdermel,back and specular.
Second,I want to separate all the above passes by every light,in that I can easily make some changes when I compose them.
Iíve tried,but havnít find any expedient way to do the rendering.
So any suggestions and tips from you will be appreciated.Thanks.