I'm using 3.2 on Mac with C4D 11.
Normally hitting GOZ will bring over an object no problem, but I'm encountering a problem with a model, something I've encountered once before.
It's a simple model of a hand with roughly 260,000 poly's that I want to bring into C4D but when I hit GOZ, it switches over, shows an item in the Objects manager, but nothing shows in active window or in a render. In the Coordinates panel the size is a ridiculous -9000000202358128640 m. I have no idea what this means and I can't scale the object or do anything with it.
I tried just Exporting the OBJ and came away with the same result.
Has anyone encountered this problem and come across any solution?
Thanks for any advice.