View Full Version : Vray Bake info in Vertex Obj ?

05 May 2010, 08:10 PM
I know nothing about vray, but i was wondering, if Vray for maya allow you to Bake information in your mesh vertex, like :
- occlusion
- irradiance
- GI
- sss

My goal would be to read those info in Prman from the Cs/Os. Vray looks to be really great to setup and compute a nice GI. So if there a way to skip all the long and painful process of GI or sss setup in Prman it could be great !

thanks for your help guys !

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05 May 2010, 08:10 PM
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