View Full Version : Angular rendered surfaces instead of smooth

05 May 2010, 05:27 AM
Somebody told me the cure for this last year, but it was either so simple that I forgot it, or so obscure I can't remember it.

I've got a smooth NURBS pipe. At least it looks smooth in modeling view. But when I render it, it's really angular. Please see pics.

Would someone please point me to the cure?

TIA, all help appreciated!


05 May 2010, 06:39 AM
Have you setted properly the tasselation of the mesh? (I'm not on Maya now so it's a guess =)

05 May 2010, 12:24 PM
Approximation editor.

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05 May 2010, 12:24 PM
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