I'm using Vue8 xStream inside 3dsmax.
I'd like to create an Ecosystem on a 3dsmax plane mesh. My final target is to convert plants into common editable mesh in the way that I can export them into other software.
Baically I can use the menu "Object-->Create-->From Plant Species.." and create one by one, and all works correctly. But it is quite long to add all plants I need, so I can use the "Edit--->Paint Ecosystem" tool, but once done it, how can I convert into a common mesh?
I know it can be done if I'd create an ecosystem starting from a Vue Material, but I can notice that I can't apply a vue material to a not vue object, like the 3d mesh ground I've created into 3dsmax.
So my final question. how can I convert an ecosystem into a group of standard mesh in 3dsmax?
Thanks a lot!