View Full Version : ncloth problem using constraints, one vertex always selects.

05 May 2010, 07:59 AM
I'm making hair out of ncloth, so I'm selecting a few vertexes of the hair and using 'point to surface' and pointing them to the character mesh. Each time, even if I only select one vertex at the top of the hair, it will automatically connect this one vertex on one of the sideburns to the shoulder. Every. Damn. Time. Why might this happen and how can I stop it?


Edit: Or, is there a simple way to delete one connection of an nconstrain?

Edit again: Here's a picture.

CGTalk Moderation
05 May 2010, 07:59 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.