View Full Version : finer rigging(max)

09 September 2003, 12:30 PM
i'm trying to restrict my finger's motion to only 2 axis and their pivots to stay in a postition so that i can move teh fingers around without having any anomalies.

i'm trying to achieve the same thig that a biped finger is doing only with max bones.


09 September 2003, 03:23 PM
Hi Raul, in Max (hierarchy panel>CI) you can check or uncheck position or rotation constraints, right ?!
I'm looking forward to see your models alive mate ;-))

You might consider using some rigs around, there's Mike Comet's rig or others somewhere on this forum in the character rigging section ;-)).

09 September 2003, 06:01 PM
thx a lot
went there, doens't work properly.

thx for the advice, btw i'm not planing any resurection soon :D, i just model, need to learn how to skin the s.o.b.s as well :D

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