I'm trying to get a square sheet of very thin latex (ie the kind of stuff they use on medical gloves) to stretch extremely tightly and have a human face push into it causing it to define the face in a lot of detail. At the moment the settings give me a very basic deformation. How to i get the latex to stretch as it would in real life so that i can see all the features of the face? Is it the max iterations? the collision settings? or is my sheet not smooth enough? I need super detail...
also how do i prevent interpenetration on the collisions?
any help would be much appreciated!