View Full Version : Game workflow animation- main character

04 April 2010, 04:04 AM
This is a work in progress of my main character for an animation i am working on. I am using the game design workflow of keeping my model relatively low poly. The base body was created in Zbrush as a reference for how i should create the armor which is modeled in Maya. I have a few more pieces to model but he is close to being done. Let me know what you think

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04 April 2010, 04:04 AM
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