Through the use of standard Maya features and lack of expressions, character rigged this system works fast and stable.
You can try it:
This system allows you to create a rig for ANY human-characters.
There is a possibility to create rig without arms,legs,fingers,feet and eyes.
The system consists of 4 files:
Script that generates a rig
Tuners to adjust rig to characters
Some of features:
IK/FK/ElbowFix(KneeFix) for arms and legs
New features in foot setup ( in lastest version )
IK/FK for fingers
Stretch/Squash with ability to save volume
StretchRig. This is an additional system to control shape of neck,head,shoulders,arms,legs,fingers
Head and neck stretches
Forced scaling for each joint (for example, arm, forearm)
Seamless IK/FK and FK/IK switching
Seamless dynamic parent switching
No plugins required!
FOR MORE INFORMATION AND FOR PURCHASING WRITE ME TO AZAGORUYKO@GMAIL.COM