View Full Version : Custom Color Buffers (oh dear)

04 April 2010, 06:39 AM
Has anyone else noticed that if you use the 'delete unused nodes' function all your custom buffers will be removed?

I mean this has got to be a joke right?, can anyone think of a workaround for this. I am working on a script to do all my rendering from Mia_X shaders using custom buffers. It all works very nicely right up until I want to clean up the Hypershade, sure I could leave this function alone but I dont want to risk it!!

The function should ignore all connections, not just upstream connection in the Hypershade!

Cheers, Nick

04 April 2010, 09:48 AM
Lock all zritetocolorbuffers node.

04 April 2010, 11:57 AM
Good idea, just used the lockNode command in my creation script

cheers, Nick

CGTalk Moderation
04 April 2010, 11:57 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.