View Full Version : coverage channel from max to nuke

04 April 2010, 02:33 PM
Hey there,

I m trying to open a coverage channel in nuke, but it does not work - which means, i cant find it in the list of channels. (im new to nuke btw)

exr. file - rendered with with vray 3ds max

Any ideas? That would be really great!
Thanks a lot!

05 May 2010, 09:10 PM
The coverage pass is only available with the scanline render, not with VRay.
I ussually in max 2008 render a second time with EXR with scanline to get coverage, UV's and full range Depth. Just put a standerd material in all the scene and take away the lights, so the second render is faster.

Hope it helps

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05 May 2010, 09:10 PM
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