View Full Version : zbrush topology

04 April 2010, 05:59 PM
Hi there
i saw this pic and i think there is another way to make topology in zbrush ... is this true?
i mean not the making zsketch and rig and projection .... a way that u can just easily make topology like this image

04 April 2010, 06:45 PM
You can retopologise your mesh in zbrush but I personally find it very cumbersome. You can use this to change the topology of your mesh or create subtools


04 April 2010, 08:27 PM
thank u .... :bowdown:

04 April 2010, 02:42 PM
I recommend Topogun ( if you want to retopologize your mesh. As RichardMarklew said the retopology tool in Zbrush is not really optimal and a bit stressful.

04 April 2010, 03:23 PM
I'd also recommend Topogun which also very recently released an OSX version. 3DCoat also seems to have very good retopo tools though not played a lot with them.


04 April 2010, 04:27 PM
assaid 3D Coat very nice retopology tools plus it has sculpting with voxels and painting with layers :thumbsup:

04 April 2010, 10:43 PM
another vote for Topogun. Great software and great support - well worth the low cost and I find it nicer than 3D-Coat for retopo, although I own that too.

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04 April 2010, 10:43 PM
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