View Full Version : Desert 3D matte painting / VFX sequence

04 April 2010, 01:06 AM

im doing a mixed reality visual effects shot as my final year project for my degree and wanted some constructive critisism as this is my first attempt at a visual effects shot.

the concept of the shot is that someone will be working on a multitouch interface navigating through a futuristic travel website, when they choose to 'live preview' a tropical beach paradise destination - the wall crashes down and reveals a desert. the shot needs to look handheld and shot on a low quality consumer DV camera.

all footage has been matchmoved, however a matte for the footage plate has not been completed so i didnt include it. desert created in vue and photoshop, camera mapped onto geometry within 3ds max. mental ray was used to render the room.

to make the footage look filmed on DV, chromatic aberration, auto-exposure/focus, lens flare/glare and motion blur were added (please note DOF blur has not been done yet).

does the room look like it is in the same environment as the desert? do the camera effects look like it could have been filmed on a cheap consumer camera?

any critique is welcome! thanks

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04 April 2010, 01:06 AM
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