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05 May 2010, 09:09 AM
@ TMunro - checked your link, it is a good idea you have chosen here. Waiting to see full model, then rig, then placed in action, then environment - huhhhhh...., maybe that is too much I have written here :) Waiting for updates on your model ;)

05 May 2010, 02:49 PM
I have to agree that this contest in the Style of syd mead lacks that syds style that is instantly recognizable in all of Syd images. But I donīt think itīs a bad idea to come with something very unique with your own style, Syd have said. "for me, the idea behind the piece is more important that the tool that was used to create it". So for me, some of the concepts shown here are very very powerful.

Iīm a traditional artist, :arteest: and after a deep braingstorming, Iīd go with traditional medium for my project, because I think Iīll replicate in the end Mr. Mead style accurately. And BTW I cannot use any 3D program at all :wip:

This is my idea so far:

All of the information below is not science fiction. Every mechanism or component described here is actually, a reality. I just borrowed it.

Equal to Metro is the abbreviation for metropolitan. Cosmo is the abbreviation for cosmopolitan, which is the meaning for "world citizen".

Cosmo 22M is an earth scale metro train that, in this recent times of instant information, fast transportation of people and stuff from one point to another around the globe is a critical feature for our modern society.

The Cosmo 22M is designed around the most populated north hemisphere of the globe, his 19,000 miles of global engineering on the main track system, has costed almost the entire circulating money on earth, and his cost cannot be precisely estimated. But nobody really cares about money anymore, because is more important to do things, that to have things.

This train had 3 fixed stations around the globe, and because the acceleration and brake times, there is only one full stop in each continent that are placed in triangular formation, due planetary structural advantages:

USA. San Francisco
Europe. Barcelona
Asia. Tokyo.

The passengers can arrive to the main stations by a reduced version of the Cosmo 22M, that go from major cities to one of the main terminals. The estimated time from city A to B anywhere on earth is 1 hour at most. Each one of the Cosmo 22M can carry 1000 people at full, and there are always a train ready to go at the station, because they leave constantly.

Each stop longs 5 minutes. And in that time, the system interexchange passengers. The system scans people with a sophisticated pathfinder A.I, and arrange the users into the Cosmo by personal preferences, like colors, foods, style. In the stop also, the system exchanges the used PFC, for a fresh new one. The used one go to the recycling and purification system.
Early work on the station. The "Ring" Station was discarded early, deciding to go with the more organic triangular shape.

The estimated velocity of this thing is theoretical 99,9% of lighspeed because it have a Cationic Plasmic Fusion Pocket Size Reactor, that have a exhaust velocity of lightspeed. So the acceleration of the system is theoretically infinite, of course, when you deal with people, the accelerations canīt be infinite, thats why in the main system are so little stops, only to get more passengers and more deploy capsules if needed. The top speed when operating nominal is match 22 (17.000 mph), after 2.760miles of acceleration. Just to start to brake again for 2.760 miles more. The system is running 24 hours a day, due time zones.
Accurate Global distances and measures for time & speed predictions.

The train uses the generated plasma and electricity in his primary reactor to became a very sophisticated maglev, that minimizes frictions to zero on the track. And on stations, the train is pretty much "shot" when starts the voyage, by a giant gauss canon that runs well over 160miles along the tracks. At that point the ionization starts to occur at front due speed, and the Train become self-powered at cost zero.

Because the stations, the line is electrically assisted by many of the fusion powerplants around the globe. To start the train over again, is not enough with the energy recovered by the braking system. So it needs the help of external sources, but around the globe has many of this plants, every single of them inter-connected, just-in-case-scenario. So electrical shortage is no more an issue.

When operating, the train is self-powered. The angulated fronts of the train, are made to produce 2 effects, a supercavitational effect first. The air itself can be managed as a fluid, this is no secret. So the thin layer that forms around the train when supercavitation occurs, reduces the air friction about 1000 times, almost to pure vacuum, and when the surrounding air on the tunnel, hits the sockwave of the hypersonic speed that forms at front, ionizes itself, tuning into positive ions, or cations, proving the energy that the embedded reactor needs to operate. Cameras shown that at the shockwave front, cherenkov radiation is emitted. So that feature was decided to be shown in the logo.
Early works on the tunnel and supports for the main rail

At tests, the train had circunvalated the entire earth once per minute at stabilized speed, operating at match 100, thats 310 miles / s. But at operational level the top speed itīs not so high, just match 22. The centrifugal force is calculated to contrarrest the gravity force when operating nominal, so inside the train, there is no gravity at all because it happens the same phenomenon as when you are inside the ISS space station. In fact, the train circunvalates the earth upside down. Gently turning when approaches to the next station. So itīs a rapid pleasant voyage. But itīs advised to take some cautions to avoid nausea that may will happen to some individuals.

Some may argue that the accelerational forces will crush any possible passenger on the wall, fear not. The entire train is a pressured vessel on the inside, all the compartiments, will fill with a rich oxygenated Perfluorocarbon synthetic solution, with a very very high surface tension, that allows the passengers to support well over 1000Gs extreme accelerations without noticing, because the liquids cannot be compressed in any way. And as the solution is a perfluorocarbonate, it can be breathed as normal air. AND when your voyage is completed, due the high surface tension, you leave the train completely dry, because the liquid is not "wet" as we know it. So itīs safe to bring your fancy electronic devices with you, because it will work "underwater".
Very early concept sketches

Of course having your lungs filled with liquid, cannot let you to speak, so people are asked to carry a direct neural interfaces, that directly wire his conversational thoughts into a speaker system that allows to "hear" what others are thinking about, but maybe youīll end hear japanese anyway.

Advanced reflecting laminated electroceramics, are used to compose the outside of the machine, due the high temperatures and frictions that will sustain during travels, much like the space shuttle does when re-entering on earth. Combined specialized manufacturing with carbon nanotubes, in exotic quantum chemistry processes, converts this train and their related structures in a virtually indestructible machines. Thats why the final structure of the train shines, due this little layer of carbon nanotubes meted on to the ceramics.
More refined sketches with a fancy profile on top, that will be refined to final later.

All the communications of the train, to the outside, are done by opto-electronic. The train is wireless on the inside, and all along the line, a thin line of lasers, communicate in realtime with the entire train line, so everyone in the trains have access to a common 0 lag, 40Gb I/O standard broadband. Wich is rather slow for this kind of technology, but this is a train, not a supercomputer. So 40Gb/s is more enough for a estimated 100,000,000 users each day. Or the current entire earth population every 2 and half months.

More updates very soon.

05 May 2010, 03:34 PM
I've notice that almost of the entries in this contest are ground vehicles. I think that the goal of this contest is "in style of Syd Mead". What is "style"? Maybe the vehicles must contain some Mead inspiration. Or, the "atmosphere" of our scenes must be similar to the Mead's illustrations...
It is a little bit vague.
But it is the intention, just like the others NVArt contests!

05 May 2010, 07:00 PM
Nothing Fancy.
Just trying to get creativly motivated. Things have not been looking to good. like usual. But atleast i give it all i got. might look for a tablet today so i can ****ing do this shit right or atleast attempt.

05 May 2010, 04:04 AM

Hi All. I saw Syd talk in Sydney recently. What a legend. Have decided to take a deep breath and create an image which aspires to Syd's holistic approach. How does the machine work? What's the environment? What's the mood? ... etc. I decided to set the piece in the blade runner universe. The ability to transmit power via magnetic frequency to vehicles allows them to be much lighter. The single man spinner (FG) and the civilian car behind it both have laser propulsion. The civilian car has wind turbines to augment control while the spinner has smart wheels. You can see one of the power transmitters on the hill bending it's solar cells towards the setting sun. A detective stands over the body of a replecant who wanted to spend his dying seconds on the mountain summit. He never made it.

here is a detail of the finished work. Good luck everybody! Some amazing entries. :)

05 May 2010, 07:41 AM

Here is my prelim, I still have a lot to do but please give me any crits you guys may have. I only just started on lighting, so far I have just blocked in some color and a few shadows. I'm slowly adding detail work and had alot of fun on the signs. Good luck to you all and crits are very welcome.

The vehicle works from newly developed mix of antigravity technology for vertical take-offs and landings and a modified tesla turbine that uses compressed air to propel forward by pushing air through the forward and side mounted pylons.


Here is a link to the full image:

05 May 2010, 02:02 PM
If i understood correctly and 'cause i am in this a bit late , here we post our wips....

So here is a start on an idea for a futuristic bike....

Tail system

Sorry no sketrches...i am terrible at that.. :D

05 May 2010, 04:35 PM
OKAY! Bought My tablet yesterday. And I am Painting in full force now. stayed up till morning painting away on so many things. But im holding off on posting the really special one im creating. So these are just the real random ones i did for fun

Kept the Face blank for the particular reason of mystery. Its a bit tad sketchy and out of the loop. proportions are off. but HEY, just a quick sketch. learned a little bit from it.

Just a Skwibbling for the fun of it. Nice to break away and just scribble sometimes, i just wanted to gouge my eyes with the bright colours, perhaps needed

This one is going no where. Not comfortable with it, and im really not good at drawing Eccentrically like wheels. I wish open Canvas 1 had a round thing maker. Like Ms paint has. So I can make round cercles. Amazing i cant even spell circles right this morning

05 May 2010, 10:23 PM
@RyanWalsh, Image 1 looks a little too starwars crossed with the matrix, image 2, you know I'm a sucker for mobile suits, I like what you've started. Image4 I think if you sort out a few of the angles on the trailer and give it some "meady" pane lines, you'll have a very Mead circa 80's style thing going, its easily your strongest concept of the four. What type of tablet did you get? I recently upgraded to an intuos4. I love it. :beer:

@DimitrisLiatsos, looks like a great start, looking forward to seeing the whole bike.

@CajunDesign, It looks like a very moody, blade runner setting, great start, looking forward to more.

@Tam, I like how you're including some drama in your scene

@IanMills, I enjoyed reading your process, I think it will lead to a very rich image, I'm excited to see someone tackling the competition with traditional media

05 May 2010, 08:28 AM
You guys and ladies are making some great stuff for this...i never thought that this NV-contests were so much fun.

@ TMunro _...thx , the front part is the tricky one because it has to have more that "Syd Mead Feeiling" and at the same time it has to much the design terms i have in my mind, meaning i am going for a retro but supertech motorcycle the way that now we have in production the Yamaha Vmax 2009 or the Suzuki BKing ....difficult i think. :wip:

Refs of nowdays retro/supertech bikes.

But it can also go more to the trike bike design like the one that follows..

C&C would be helpfull.

05 May 2010, 07:38 PM
Tmunro; Im using the Bamboo Wacom. I was thinking of getting the Intuos4 but, The small wacom dose the same and cheaper. Make do with what you got" Is my best moto.

05 May 2010, 05:52 PM
My modeling WIP police interceptor / Armored version

05 May 2010, 07:35 PM
Hand Crafted Originally last night, no cheating.

Just for funz

05 May 2010, 09:03 PM
New detail added ...

05 May 2010, 06:36 PM
Some Randoms last night

06 June 2010, 11:29 AM
lots of great artist here, good luck to all

06 June 2010, 02:30 PM
Yea, one month until the. Dead. Line

06 June 2010, 05:18 PM
I have already one submit ( ) but these are two new vehicle...
It is hard to make good composition for a vehicle...

06 June 2010, 10:09 PM
Hi guys, this is I going with to this challenge. I focused on really old-school looking concept of some future car. Especially on Syds work I love the cuby and geometrical stuff, which inspired me for this one. But also love his shinny round designs which are very typical for him. So in final image want to combine all this stuff to get some old-school design mood.
Here is car sketch and image progress

06 June 2010, 10:41 PM
LOVE the red sketched truck!. Tell me, was this done by sketching over a blocked in 3d model/paint over type thing? Or just free hand sketching and blocking in colour? I really like the look of the image ( in know its just a wip shot but, I enjoy looking at sketches and progress shot almost more finished images sometimes)

06 June 2010, 11:15 PM
TMunro: thanks :) Itīs a pen hand sketch, scanned and colored in PS. I love looking work progress also, must agree that sometimes itīs better than final.

06 June 2010, 06:25 PM
just Junk. I wish i can just focus on one paint. BUT NO! Got to jump around like a frog and not finnish any. ftw

But look on the bright side. Atleast I developed a Kewl signature'

06 June 2010, 07:04 PM
Lots of nice stuff in here! Good luck all!

Here's the last WIP pic I'll be posting here. The vehicle is nowhere near complete. The illustration is going to be a 2d-3d combo. The raised glass is just a proxy now. This will be a full color piece.

Hopefully I'll get it done on time. :surprised

06 June 2010, 10:55 PM
Everybodys designs are really coming on, there's some great work on here.

Here's bit of an update, mainly in terms of the lighting, environment and rendering. I'm just starting to think about the composition for the final image now and once rendered will do a pass in photoshop adding dirt, textures etc.
I decided to change the ground/environment as the other terrain was really buging me, I think this simpler approach puts more emphasis on the vehicle.

Thanks for looking.

06 June 2010, 11:12 AM
finally, i have achieved the cockpit model ...

06 June 2010, 02:42 PM

Feel free to comment...
thanks for looking :)

06 June 2010, 02:44 PM
Great progress there, ..everyone keep it up!

EDIT: I cant finish it.

06 June 2010, 03:00 PM
I really like this update whit that fans gives a better balance to the vehicle. That's a good and solid concept design. waiting to see more develop...

06 June 2010, 05:17 PM
Yea few sketchs last night. nothing fancy, im not sure. Going with the flow

06 June 2010, 08:59 PM
I really like this update whit that fans gives a better balance to the vehicle. That's a good and solid concept design. waiting to see more develop...

Why do the fans need to fold like that. seems pointless mechanics to me. But A Good Concept, The Fan Idea is Great! Imagine the convection of airflow you can get when the vehicle is in motion, I think a smooth airflow to the auxiliary fans could increase speed production.
Something ive been thinking of recently. Instead of airflow going over and around the vehicle, why cant it be convection through the vehicle as well. Air resistance place a big part in vehicle speed. Why fight airflow when you can use it as an advantage.

06 June 2010, 10:19 PM
here is a sketch showing how this vehicle can turn without turning the back wheels...:)

06 June 2010, 01:10 PM
Not posted in a while but here's a quick mock up for an action shot of the rear of my vehicle. Will probably do 3 illustrations in total but might not submit them all.
Thanks for looking.

06 June 2010, 07:07 PM
After x iterations and changes I finally got the idea down and have started to block it out:
Just trying to get down the shape and proportions of a single module.

What it is: It is a single module of a wind powered "snake like" water vehicle that consists of
numerous before mentioned modules.

The big thing on the top is one of the four rotary sails powering the vehicle. They raise and fold
according to their position in the rotation cycle and wind direction. The angle adjustable blades, that
rotate in the opposite direction related to the sails, connected to the support ring provide the

06 June 2010, 08:33 PM

Hi everybody, its quite short time to accomplish this prototype, but here it is overall shape of my MT-15 (MASUIFU TORANSUPOTA). I have seen many great projects, and hope somebody give my some crits. This is basic idea, need to be more curvy maybe...

06 June 2010, 12:43 AM
hi, I continue working on my image. And must say my respect to Syd growing every time I detailing this stuff. He is madman with all that reflections, perfect perspective and shapes, and everything traditionally painted, huh :bowdown:

06 June 2010, 04:03 PM
Hello everyone. I want to show the concept of policeman and his electric rifle. A couple of days will show the final image. good luck to all. :) ( ( ( ( (

06 June 2010, 05:51 PM
Думаю один из победителей уже определился :)

Желаю удачи и первого места!

I think one of the winners have already determined

Good luck and the first place!

06 June 2010, 08:13 AM
Думаю один из победителей уже определился :)

Желаю удачи и первого места!

Хехе. Спасибо Генри. :) Даже если не займу никакого места, было интересно поработать в этой категории, если честно я вообще не автомобилист "н//фига"...хаха... это моя вторая моделька автомобиля, первую делал еще в 2003 году по уроку в книге, и забросил. Сам не знаю зачем участвую :p Но все равно интересно. И тебе тоже удачи в финале.

06 June 2010, 12:10 PM
The policeman looks amazing :eek: cant wait to see your entry!

06 June 2010, 03:07 PM
Я тоже не автомобилист. Больше по фантастическому концепт дизайну! Но очень нравится творчество Сида Мида!

I'm not a car-modeller too. More on the fantastic concept design! But it's like Syd Mead's art and concept work!

06 June 2010, 07:41 PM
Думаю один из победителей уже определился :)

Желаю удачи и первого места!

Type freakin english.
it's in the rules.

06 June 2010, 09:17 PM
Nothingness, you forgot the additional link****ER_DO_YOU_SPEAK_IT :buttrock:

06 June 2010, 09:19 PM
Type freakin english.
it's in the rules.

Dont panic man. nothing special. We just talked :)

06 June 2010, 07:59 AM
Wow, I am so late to this party! Here is a concept that I started today, I hope I have time to finish it. The guy in the lower right will be holding a sling-shot. Let me know if you have any suggestions on it so far.

And the sketch I started with:

06 June 2010, 08:03 AM
Jason, are you sure the bus is safe for kids? Anyway, lets see how fast you are :)

06 June 2010, 09:11 AM
that is dangerous.

06 June 2010, 09:31 AM
Hi everyone, I am fairly late in the game for making any sort of big changes but I would like to hear what you all think of this thing here. The texture work isnt finished and there are people on the way into the scene tomorrow if all goes well. Thanks a bunch for taking a look! Good luck to all in the competition, baby need a new pair of shoes!

06 June 2010, 11:01 AM
Nate, this looks great. It has loads of potential with the right saturation and color adjustment. The architecture and plants are very Mead-esk. With the right saturation the environment, especially the upper left area, would make it the most Syd Mead-like in the contest so far, IMO.

Crits: The sky is too contrasty and dramatic. It looks out of place.
I’d get rid of the row of disks and make the car a little bigger.

06 June 2010, 04:19 PM
I hope it won't be too late for me to finish my entry. Here's a wip, basically just laying out some base shapes..

06 June 2010, 12:44 AM
I'm working on the final image... those are test renderings... I was looking for the best camera position...

So much to do, so little time!

06 June 2010, 01:18 AM (

Greetings all,
I wanted to make one last post before submitting my final to see if there were any critiques that could be helpful.

The SMV-1 is a sleek, luxury hover-car; built to get there fast and look good doin' it.

Thanks for looking and good luck to all.

06 June 2010, 07:02 AM
I am planning on finishing this up very soon and am looking for any suggestions you all may have. I will be painting in the hair and all the fine details but was hoping for some feedback. Thanks!

07 July 2010, 09:31 PM
Its Amazing how many entries and awesome quality on the images for this challenge. here are some study sketches I made during the challenge, I hope youll like it.



07 July 2010, 04:18 PM (

07 July 2010, 04:47 PM
Works for the contest is over?

07 July 2010, 05:01 PM
Works for the contest is over?

if you looked at the date for the deadline, you could have figured that one out.

yes it is over.

07 July 2010, 05:09 AM
Hi every body, I'm really really sorry to post my works in your threat, I'm not familiar with the forums and I tried to create a threat for my work but I couldn't.
Sorry again

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